Showing posts with label animations. Show all posts
Showing posts with label animations. Show all posts

Wednesday, August 10, 2011

Pie

"Waiter, there is too much pepper in my poppycosh.  But I would gladly partake of your pecan pieeeeee..." -- Billy Crystal, When Harry Met Sally

Ironically, pecan pie is one of the kinds I don't have. Hrm.  But I digress.

For the last month or so, I've been buying a sample of every pie I can find, within reason.  And none of them really blew me away as far as eating animations go.  There was always some problem.  The plate's in the wrong hand, it's upside down, the animation doesn't fire, etc.

So I said to myself, "SELF!  YOU MUST MAKE PIE!"

And so I did.  I bought some full-perm pie sculpt maps and textures and went to town.  I bought a full perm fork sculpt map.  I found some old scripts and animations, gussied them up, and put them all together.  I'm not going to sell them, I just want to serve them at my party on Friday.



Oh, what's that, you say?  You didn't know I was throwing a party on Friday?  Well yes, in fact, I am!  (I'm so glad you asked.)  My fifth rez-day was on August 4th, and I'm having a belated party this Friday, the 12th.  It will go from 7-9 pm SLT.  Here is the event listing.

I'm hoping that people will actually show up.  New Babbage has been so welcoming to me since I returned in May...it's my fondest wish that a good time is had by all.

Wednesday, June 15, 2011

More work on the New Babbage drink

Tonight I did some more work on my particle script, stuck it into my drink, popped in a toggle function and tweaked the particle script relative to the sample drink animation script.  Now that it's all working smoothly and I like the drink itself, I can devote myself to other things.  Namely, Blender.

I downloaded and installed it tonight, and am reading through the newbie tutorial for making SL animations in Blender.  If things go well, I think I can create a custom animation for my drink and enter it in the contest without being ashamed for using the sample scripts and animations.

Here is a teaser pic of my drink!  Bet you'd like to know what makes it glow, wouldn't you?  (Other than PSYS_PART_EMISSIVE_MASK, I mean...)

Tuesday, June 14, 2011

National Drinking Month contest

Apparently June is National Drinking Month in New Babbage, and there is a contest to mark the occasion.  Mr. Tenk has invited participants to create drinks, drink servers and vintage ads that can be used by bartenders.

I created an ad almost immediately after he posted the notice, but I've been waffling on whether to try to enter the drink contest.  It requires building a beverage, scripting it and animating it.  Some sample scripts and animations were given out to anyone who wants to use them, but it seems kind of a cop out to do that.

There is an idea that has been floating around in my head for a new drink, so I experimented a bit last night. I built a glass, textured it, and played around with the sample scripts and animations. They're rather plain, but I might use them. I'm not sure that I can come up to speed on Blender again before the June 25th deadline.

I also spent quite a bit of time toying with particle scripts, because particles would really enhance my drink idea. I had forgotten just how tricky particles are.  Gah!

Anyway, I'm still mulling it over.  I'll keep working on it before deciding whether or not to enter the end product. I don't have any expectation of winning, but at least participating would be fun. It seems like good practice either way.