Showing posts with label particles. Show all posts
Showing posts with label particles. Show all posts

Wednesday, June 15, 2011

More work on the New Babbage drink

Tonight I did some more work on my particle script, stuck it into my drink, popped in a toggle function and tweaked the particle script relative to the sample drink animation script.  Now that it's all working smoothly and I like the drink itself, I can devote myself to other things.  Namely, Blender.

I downloaded and installed it tonight, and am reading through the newbie tutorial for making SL animations in Blender.  If things go well, I think I can create a custom animation for my drink and enter it in the contest without being ashamed for using the sample scripts and animations.

Here is a teaser pic of my drink!  Bet you'd like to know what makes it glow, wouldn't you?  (Other than PSYS_PART_EMISSIVE_MASK, I mean...)

Tuesday, June 14, 2011

National Drinking Month contest

Apparently June is National Drinking Month in New Babbage, and there is a contest to mark the occasion.  Mr. Tenk has invited participants to create drinks, drink servers and vintage ads that can be used by bartenders.

I created an ad almost immediately after he posted the notice, but I've been waffling on whether to try to enter the drink contest.  It requires building a beverage, scripting it and animating it.  Some sample scripts and animations were given out to anyone who wants to use them, but it seems kind of a cop out to do that.

There is an idea that has been floating around in my head for a new drink, so I experimented a bit last night. I built a glass, textured it, and played around with the sample scripts and animations. They're rather plain, but I might use them. I'm not sure that I can come up to speed on Blender again before the June 25th deadline.

I also spent quite a bit of time toying with particle scripts, because particles would really enhance my drink idea. I had forgotten just how tricky particles are.  Gah!

Anyway, I'm still mulling it over.  I'll keep working on it before deciding whether or not to enter the end product. I don't have any expectation of winning, but at least participating would be fun. It seems like good practice either way.